Deepwatch

Keyboard shortcuts

Space or k
Play or pause
j and l
Back or forward 10 seconds
Left and right arrows
Back or forward 5 seconds
f
Fullscreen
m
Mute or unmute
Shift and < or >
Slower or faster
n
Next lecture
?
Show or hide this list

Introduction to Game Development (E06: a simple game)

Sebastian Lague, 17 min, 150.6K views, Apr 2, 2016

Show description

Welcome to episode six of this introduction to game development in Unity with C#. In this episode we create a simple game to practise the conditional statements and operators learned in the previous episode. Also introduced is the concept of method overloading, the Time and Random classes, and the Invoke method. Source code: https://github.com/SebLague/Intro-to-Gamedev/blob/master/Episode%2006/TimeGame.cs If you'd like to support these videos, you can make a recurring monthly donation (cancellable at any time) through Patreon: http://bit.ly/sebPatreon Or a once-off donation through PayPal: http://bit.ly/SupportGamedevTutorials